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AirPal

UX/UI Design Prototyping Wellness Tech

2023

A physical companion device paired with an app that turns your invisible air quality exposition into a personal "health battery" you care about.

AirPal device and app mockups

What if taking care of your health (air quality exposure) felt like taking care of a Tamagotchi?

The problem

Air quality is invisible — and that's exactly the problem. Most people know pollution exists, but without being able to see or feel it in real time, it rarely changes behaviour. City life makes it worse: polluted air, tight schedules, little time for self-care.

The idea

AirPal is a physical companion device paired with a mobile app that visualises your "health battery" against real-time air quality. Time spent in polluted areas drains your PAL and makes it look sick; time in cleaner, greener spaces recharges it.

The framing borrows from Tamagotchi-like play: by taking care of your PAL, you also take care of yourself. The goal was to nudge small, healthier habits — without guilt or shame — and make self-care feel like a game.

My role

A two-person project. I worked across concept development, UX/UI design in Figma, ProtoPie prototyping, and the physical build of the device.

Tools

  • Figma
  • ProtoPie
  • Arduino & sensors
  • Illustrator

The process

We designed AirPal around three modes — City, Nature, and Social — each shaping how the PAL responds to your environment and your community.

City mode

City mode

After more than an hour in polluted air, one notch of the LED circle powers off. You can check your PAL's status in the app — if it loses battery, it gets sick.

Nature mode

Nature mode

To recharge, you need to spend time where the air is clean. Every hour in nature recharges one notch — and your PAL gradually feels better.

Social mode

Social mode

AirPAL connects you with people who share your interests. You can join their network and challenge friends in the rankings.

On the hardware side, the prototype used an Arduino Uno board, an MQ135 air quality sensor, a piezo buzzer, and an LED ring — all positioned inside a 3D-printed case with holes for the sensor and the LEDs.

Connections diagram Building the prototype The final AirPal device

The outcome

Four principles shaped the final design:

The PAL itself has nine expressions, reflecting how it feels based on the air around it — from glowing and happy to wilting and sad.

PAL expression 1 PAL expression 2 PAL expression 3 PAL expression 4 PAL expression 5 PAL expression 6 PAL expression 7 PAL expression 8 PAL expression 9

Reflection

AirPal was the project where I most clearly felt the connection between design and wellbeing — the two things I care about most. Designing something that could genuinely shift a person's relationship with their environment, without lecturing them, was a challenge I found deeply motivating.

The biggest lesson was about framing. Early versions of the concept leaned toward warning and data — showing people how bad the air was. User feedback quickly told us that felt anxious and discouraging. Shifting to a positive, celebratory model completely changed how people related to the device.

If I were to take this further, I'd explore integrating official AQI APIs for real city data, wearable form factors, and a more developed social layer.

Credits

Course: Hardware & Software Technologies for Design (MSc in Digital & Interaction Design, Politecnico di Milano)
Professor: Paolo Perego
Team: Alessandra Sgariglia & Erika Caffo

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